Resources

Resources are the ‘everyday’ items that are
needed in banished; from almonds to wood, and
bricks to wagon parts, all are important for your
town to prosper and its citizens to be happy & healthy.
 ◊
Resources are split among what we call
‘storage flags’, these are the limits that
can be set to restrict or increase production.
 ◊
On the right is a list of the resources in each storage flag.
(name in the brackets is the flag code*used by modders)
in game:
*coin limits are not shown on above UI
Foods (edible|fruit|grain|protein|vegetable)
– stored in barns
  • Almond
  • Hazelnut
 Fuel (fuel|woodfuel)
– stored on stockpiles
  • Coal
  • Firewood
Wood (wood)
– stored on stockpiles
Stone (stone)
– stored on stockpiles
  • Stone
Ores (coalfuel)
– stored on stockpiles
Iron & Metals (iron)
– stored in barns
  • Iron
  • Copper*not available currently
Medicine (health)
– stored in barns
  • Herbs
Clothing (clothes)
– stored in barns
  • Hide Coat
  • Wool Coat
  • Leather Coat
  • Winter Coat
Tools (tools)
– stored in barns
  • Iron Tool
  • Steel Tool
  • Hardened Tool
Textiles (textile)
– stored in barns
  • Hides
  • Leather
  • Linen
  • Wool
Alcohol (alcohol)
– stored in breweries
  • Ale

Utensils & Goods (custom0)
– stored in barns
Additives (custom1)
– stored in barns
  • Salt
  • Sugar
Glass (custom2)
– stored in barns
Metallurgical Fuels (custom3)
– stored on stockpiles
Materials (custom4)
– stored on stockpiles
Bricks & Roof Tiles (custom5)
– stored on stockpiles
Gold (custom6)
– stored in barns
  • Gold
Silver (custom7)
– stored in barns
  • Silver
Coins – Penning (custom8)
– stored in bank
  • Penning
Coins – Daler (custom9)
– stored in bank
  • Daler